Glossary and Cast of Characters - Bound to Ruin
By S.E. Berkeley
The Amur: leader of the Amur Magician Guild. Collects a tithe from anyone dealing in magical artifacts within Havenport.
Amur Guild: Largest magicians guild in Delornia. Based in Havenport and lead by The Amur (position currently held by Dimitar Reagath)
Archweaver: supreme leader of the Astrum Order. Only weaver to possess four soul threads, one for each source of magic.
Archweaver Heir: weaver chosen by the Archweaver to be his or her successor. Traditionally (but not necessarily) one of the Archweaver’s offspring.
Ascension: magical ceremony in which the Archweaver Heir is infused with the deceased Archweaver’s four Soul Threads and becomes the new Archweaver.
Astrum Forest: sprawling old-growth forest, home to the Astrum Order.
Astrum Order: organization of weavers founded by Alvius Androclaria, the first Archweaver, after he overthrew the ancient priesthood. The weavers of the Astrum Order view themselves as scholars and stewards of the Tapestry.
Birthing cycle: the brief window of time every century in which weavers are able to procreate and extend their soul threads to their offspring.
Council of Weavers: ruling body of the Astrum Order, subordinate only to the Archweaver. Consists of one Councilor from each of the four domains.
Creation: one of the four sources of magic, characterized by a golden flame of blossoming expansion and growth.
Curse: a direct attack on a weaver’s soul thread by another weaver. Viewed as an egregious offense by the Astrum Order, curses invariably corrupt the attacker as well as the victim, and may corrupt the Tapestry of Magic itself.
Delornia: moderately large human nation. Gained independence from weaver rule after the Revolution. A relatively stable peace now exists between Delornia and the Astrum Order.
Domain: one of the four political entities that make up the Astrum Order, each corresponding to one of the four sources of magic (Creation, Transformation, Preservation, and Entropy). Led by a Councilor who serves on the Council of Weavers.
Dual Thread: a weaver who possess two Soul Threads. Without significant intervention, their threads interfere with each other, with catastrophic effects. Virtually no Dual Threads survive childhood.
Entropy: one of the four sources of magic, characterized by a black flame of diminution, negation, and disintegration.
Grimoire: a sentient magical book created by a weaver sewing their Soul Thread into the binding. Often contains dangerous or forbidden magical knowledge. Becomes more powerful with age.
The Guild: unions of magicians in Delornia. There are many guilds, but only one within Havenport known as the Amur Guild, which is the largest and most powerful. Works hand in hand with the Magistrate to prevent magical mishaps and keep magicians within Delornia under political control.
Havenport: capital city of Delornia. A thriving center of commerce thanks to its voluminous natural harbor.
Magician: human who wields magic via a Token that contains a dead weaver’s Soul Thread.
Magistrate: official within the Delornian government charged with managing magical artifacts and affairs within Delornia. Works hand in hand with the Amur Guild to perform these duties.
Preservation: one of the four sources of magic, characterized by protection, stability, and stasis.
Priesthood: an ancient religious order that worshipped and communed with the Weave, often through rituals involving mirrors and blood. The priesthood was overthrown by Alvius Androclaria, its priests killed or driven into hiding and knowledge of its ways suppressed.
Revolution: a mass uprising of humans and magicians against the Astrum Order. Heavy losses were sustained by both sides. The revolution ended when Archweaver Antonia Androclaria killed the magician leader Leon Obdurate, the only magician with the ability to create new magical tokens. Recognizing that they were heavily outnumbered, the Astrum Order granted independence to Delornia and withdrew to the Astrum Forest.
Soul Thread: magical thread that connects a weaver to the Great Tapestry and allows them to work magic. Each soul thread originates from one of the four sources of magic.
Source: one of the four forms of magic (Creation, Transformation, Preservation, and Entropy).
The (Great) Tapestry of Magic: the source of all Soul Threads where magic originates. When a weaver dies, their soul returns to the Tapestry.
Token: a physical object such as a wand that houses a dead weaver’s soul thread and allows the token’s bearer (a magician) to wield magic.
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Transformation: one of the four sources of magic, characterized by shifting, metamorphosis, and mutation.
Weaver: human who possess a thread of the Great Tapestry (i.e., a Soul Thread), allowing them to work magic and greatly extending their lifespan.
The Weave: the otherworld where the Tapestry of Magic resides.
Alasdair Androclaria: current Archweaver Heir, son of Atticus Androclaria and Luciana Kroll.
Antonia Androclaria: former Archweaver, known for defeating the magician Leon Obdurate and ending the Revolution.
Aster Rosemont: the persona/nom de guerre that Astoria Androclaria takes on when interacting with the public as proprietor of the magical bookshop Peripetia.
Astoria Androclaria (aka Tori/Tor/Torment): daughter of Atticus Androclaria and Gildra Rosemont. Fled the Astrum Order after being passed over for the role of Archweaver Heir.
Atticus Androclaria: current Archweaver, father of Astoria Androclaria and Alasdair Androclaria.
Emilia Bauer: daughter of Vincentius Bauer the Third and Rossana Bauer. A talented Preservation weaver.
Gerald Rosemont: former Councilor of the Entropy Domain and powerful Entropy weaver. Great-great-uncle of Astoria Androclaria.
Gildra Rosemont: mother of Astoria Androclaria, died in childbirth. A talented Entropy weaver in her time.
Giuliana Rosemont: distant ancestor of Astoria Andorclaria who first bonded Jinx as a familiar. Passed the black flame of entropy to her descendants.
Luciana Kroll: mother of Alasdair Androclaria.
Rossana Bauer: mother of Valentin Bauer the Sixth and Emilia Bauer. One-time mother figure to Astoria Androclaria. Close friends with Gildra Rosemont and Viola Androclaria.
Valentin Bauer the Sixth (aka Valen): son of Vincentius Bauer the Third and Rossana Bauer, former fiancé of Astoria Androclaria. A young but powerful Preservation weaver.
Vincentius Bauer the Third: current Councilor of the Preservation Domain, father of Valentin Bauer the Sixth and Emilia Bauer. Extremely powerful Preservation weaver, one-time father figure to Astoria Androclaria.
Viola Androclaria: sister of Atticus Androclaria, beloved aunt and confidante of Astoria Androclaria.
Dimitar Reagath (aka The Amur): leader of the Amur Guild. Collects tithes from anyone dealing in magical artifacts within Havenport. Transformation magician. Token is fused to his chest.
Leon Obdurate: first magician, creator of magician tokens. He led the Revolution of humans against the weavers five centuries ago. With his death at the hands of Antonia Androclaria, the secret of creating Tokens was lost to humans.
Lucas Flint: specialist in the retrieval of magical antiquities, curios, and relics. Astoria Androclaria’s business partner. Former member of the Amur Guild, now estranged from the Amur. Token is ten rings fused to each finger with unknown magical limitations.
Nora Estrella: proprietress of Estrella Apothecary. A talented transformation magician specializing in potions and healing. Friend of Lucas Flint and Astoria Androclaria (who she knows as Aster Rosemont). Token is a wand.
Jinx: magical cat-creature of unknown origin with the ability to shift forms. Has been a familiar to generations of Rosemonts, and most recently to Astoria Androclaria.
Uldra: ancient high priestess, one of the first to speak with the demons of the Weave through sacred mirrors